Metals Rush
An Interactive Game by MetalsCost
Shoot the Metals. Beat Your Score.
Metal bars descend from seven distinct worlds — shoot them down before they reach the ground. Your starting ammo is drawn from whichever tracked metal is leading the market that day, never the same one twice in a row, and every bar's value reflects its own real, current price. Rocks carry no value and never end the round.
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Every 250 points earns you more ammo. A round concludes when a metal bar reaches the ground, or when your ammo runs out — rocks pose no threat. Every bar displays only its symbol and name, never a price.
How It Works
Metals Rush is built on real data, not invented numbers. Every mechanic below — your ammo, your score, the metals themselves — is calculated in real time from MetalsCost.com's own live market data, the same figures that price gold and silver across India every day.
An Arsenal That Isn't Fixed to One Metal
Your starting ammo count is drawn from whichever tracked metal is actually leading the market that day — not the same one every time. Gold, Rhodium, Gallium, Indium: whoever's moving hardest hands you your ammo, so the game stays tied to the real market, not a single price.
Precision Controls
Command your cannon with full keyboard control on desktop — Arrow keys or A/D to move, Space or Arrow-Up to fire, P or Escape to pause — or the on-screen ◀ 🔥 ▶ controls, purpose-built for touch. Every input is read the instant it happens, so your reflexes translate straight onto the screen.
Real Metals, Real Value
Every falling bar represents one of MetalsCost.com's 20 professionally tracked metals — Gold and Silver through to Rhodium, Lithium, and Uranium — each worth its own live market price the instant you shoot it. Rocks carry no value whatsoever; they exist purely to test your aim, not your patience.
Ammo That Replenishes Itself
Score isn't just a number on the board — it's fuel. Every 250 points you bank instantly earns you more ammo, creating a genuine risk-and-reward loop: sharper shooting keeps your ammo supply alive, while a wasted shot brings the end of the round one step closer.
Two Ways a Round Concludes
A round ends the moment a metal bar reaches the ground, or the instant your ammo runs out with nothing left to fire. A missed rock is inconsequential either way — treat it as a distraction, never a threat.
Seven Worlds to Master
Choose your battlefield from seven distinctly themed worlds — Asia, Africa, Europe, North America, South America, Antarctica, and Australia — each with its own sky, terrain, and atmosphere. Leave the choice on today's rotation and a new world greets you every day.
Metals Rush is provided purely for entertainment. In-game scores are a stylized, simplified interpretation of real MetalsCost.com prices, intended for fun rather than analysis — they do not constitute investment advice, a trading simulation, or a market forecast, and do not reflect real-world trading costs, spreads, or fees.